Thursday, 7 April 2011

review on the 6 models i created

Review of the 6 models created

With the 6 models have created I would say I am very happy with the models been created and made however I think that if I were to create them again I would use more finer detail and textures to allow a complete realistic look with more time created using them to allow a better view and attention to the created models/objects. With the next time I have created the models I would have improved my 3d modelling skills greatly. The model I am the happiest with is the creation of the wheel as it looked very complex to create and my weakness been the lack of textures I am good with or know how to use. I used research into the game Tekken and Dead or Alive to get research into the models I could possibly create from fighting games if it is something in the background or the interacting models. I succeeded in creating the baseball bat in good detail due to my very good skill with curving and stretching the segments. I did not succeed in creating the tyre very well as I did not do well with cloning and the textures for the tyre. I had applied some textures from textures from the internet and other textures I used from the 3d max itself.

It was very complex however I am happy with the result that was produced by the glass itself however the texture of wood for the baseball bat and the table could have been a lot better detailed. Although my textures would look good in a game the realistic view could have been a lot better. I am happy with the 6 models I created with my lack of skill on 3d however I feel that the tyre could have been a lot better. I am disappointed with the final cut scene as the 6 models do not show clearly and I had to use 2 different lightings so that the ball under the table could be shown however in the final cut scene the glass did not show the ball in the final cut scene which was a bad disappointing since the lighting did not work very well and therefore could not get a very good detailed picture of the 6 models in the end. The drawings were not drawn to scale as a bin was a lot bigger and larger than a door showing no drawn to scale pictures. I used common primitives in some of my models for example boxes for the door and chair and cylinder for the baseball bat however I did use a torus and some more advanced shapes for models such as the bin.